ASTRA v0.4.1 — ARIA Online
The vertical slice. ASTRA now has a complete gameplay loop: crash-land, explore, trade, repair your ship, and launch into the galaxy.
Side ProjectFounder & CEO of Grid Games. Making Video Games. Previously Co-founded Ethereum.
I'm jeff. I run Grid Games - a studio I started with my brother Joey. We build games we actually want to play. Setting the vision, strategic execution, programming, tinkering, the late-night debugging session. This is my passion.
Before Grid Games, I co-founded Ethereum. That chapter taught me a lot about building from scratch, but games have always been my real passion.
This site is where I collect my thoughts, showcase what we're building, and reflect on the craft of making things.
Structuring the organization — processes, pipelines. Not enough hours in the day to code as much as I'd like.
v0.4.1 — ARIA Online is out. A complete gameplay loop: crash-land, explore, trade, fight, repair your ship, and launch into the galaxy.
Writing about the journey, the craft, and what it's like to build games.
Updated March 2026
The vertical slice. ASTRA now has a complete gameplay loop: crash-land, explore, trade, repair your ship, and launch into the galaxy.
Side ProjectWhat happens when you pair a game designer's vision with an AI that can actually write code? Total creative freedom.
Dev LogI built a roguelike dungeon crawler that runs in your terminal. ASCII graphics, procedural maps, and a sci-fi setting. Written in C++ together with Claude.
Side ProjectFrom a Unity prototype in 2019 to Unreal Engine 5 — the full timeline of how Grid Games got to where we are today.
Dev LogGame studio co-founded with my brother Joe. Building games we want to play.