Blog
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ASTRA v0.4.1 — ARIA Online
The vertical slice. ASTRA now has a complete gameplay loop: crash-land, explore, trade, repair your ship, and launch into the galaxy.
Building ASTRA with Claude
What happens when you pair a game designer's vision with an AI that can actually write code? Total creative freedom.
ASTRA — A Sci-Fi Roguelike in the Terminal
I built a roguelike dungeon crawler that runs in your terminal. ASCII graphics, procedural maps, and a sci-fi setting. Written in C++ together with Claude.
Dev Log #001 — The Road So Far
From a Unity prototype in 2019 to Unreal Engine 5 — the full timeline of how Grid Games got to where we are today.